Knight Basic Training Grimoire

This is not a UI pack.
This is a training system.

The Knight does not rely on mana.
The Knight builds power through execution.

 Core Concept

MyCore replaces traditional RPG mechanics with:

  • Aura instead of Mana
  • Techniques instead of static skills
  • Execution-based progression

Power is not given.
It is trained.

Training System

The Grimoire is divided into three disciplines:

 Combat Movements

  • Horizontal Swing
  • Slash
  • Stab
  • Guard Break
  • Quick Cut

 Stances

  • Balanced Knight
  • Heavy Guard
  • Shift Movement
  • Defensive Hold
  • Forward Pressure

Aura Breathing

  • Basic Breathing
  • Pulse Control
  • Aura Expansion
  • Flow Alignment
  • Core Focus

 Technique System

Skills are not abilities.

They are inputs.

When chained correctly:

Skill → Pattern → Technique → Aura Boost

Execution unlocks power.

Training Mechanics

  • Each skill has a training meter
  • Progress increases through interaction
  • Higher mastery improves Aura output
  • Techniques grant temporary stat amplification

Aura States (Preview)

  • Azure Aura — Storm Knight
    Dormant → unlocked through combat training
  • Verdant Aura — Drift Knight
    Dormant → unlocked through stance mastery

This Release Includes

  • Interactive Grimoire UI (HTML)
  • 15 Skill Training Nodes
  • Meter-based progression system
  • Foundational Technique Framework 

Download

Download
knightcore_heavy.html 38 kB
Download
knightcore_aurora (1).html 34 kB
Download
knightcore_grimoire.html 25 kB
Download
Rebuilding HTML into a full JavaScript · GitHub Copilot.html 64 kB

Development log

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