
Aurora's Grimoire
Knight Basic Training Grimoire
This is not a UI pack.
This is a training system.
The Knight does not rely on mana.
The Knight builds power through execution.
Core Concept
MyCore replaces traditional RPG mechanics with:
- Aura instead of Mana
- Techniques instead of static skills
- Execution-based progression
Power is not given.
It is trained.
Training System
The Grimoire is divided into three disciplines:
Combat Movements
- Horizontal Swing
- Slash
- Stab
- Guard Break
- Quick Cut
Stances
- Balanced Knight
- Heavy Guard
- Shift Movement
- Defensive Hold
- Forward Pressure
Aura Breathing
- Basic Breathing
- Pulse Control
- Aura Expansion
- Flow Alignment
- Core Focus
Technique System
Skills are not abilities.
They are inputs.
When chained correctly:
Skill → Pattern → Technique → Aura Boost
Execution unlocks power.
Training Mechanics
- Each skill has a training meter
- Progress increases through interaction
- Higher mastery improves Aura output
- Techniques grant temporary stat amplification
Aura States (Preview)
- ⟡ Azure Aura — Storm Knight
Dormant → unlocked through combat training - ⟡ Verdant Aura — Drift Knight
Dormant → unlocked through stance mastery
This Release Includes
- Interactive Grimoire UI (HTML)
- 15 Skill Training Nodes
- Meter-based progression system
- Foundational Technique Framework
| Published | 1 day ago |
| Status | Released |
| Category | Assets |
| Author | Peacebinflow |
| Genre | Role Playing |
| Tags | Asset Pack, combos, Experimental, Fantasy, Retro, RPG Maker |
| AI Disclosure | AI Assisted, Code |
Download
Development log
- KNIGHTCORE UI16 hours ago

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